What I’m Working On

Ludum Dare #30: Connected Worlds (Post Mortem)

Connected Worlds Oscar and I participated in our third game jam, Ludum Dare 30! The theme of the game jam was “connected worlds” and both of our entries were for the 48-hour competition. Once again, we had a blast! It was frantic and crazy and that’s part of the fun. We also learned a lot,… Read the Rest

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Ludum Dare #29: Beneath the Surface (Post Mortem)

My son (9 year old Oscar) and I participated in our second Ludum Dare Game Jam, #29, and it was, once again, a really rewarding and insightful experience. (Click here to read about our first game jam). As a refresher, the premise of the competition part of the Jam is to create a video game… Read the Rest

Ludum Dare 28: Bowerbird Quest (Post Mortem)

the Ludum Dare #28 game jam is over. it was an amazing time actually. surprisingly fun. the 48 hour constraint is just so awesome! (you can see the final entry here) i think the constraint appeals to me as a designer, where constraints seem to fuel the creativity, it seems to give me an obstacle… Read the Rest

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What I'm Working On: game making: part 2

I think the last time I made a real game, one that people play and get points etc, was over a decade ago. At the time there were no gaming frameworks, we just created these little web games the best way we knew how. Today, the games are so much more sophisticated and while I’ve… Read the Rest

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What I'm Working On: game making…

wow, it’s been a long while since i made a post here. well, lately i’ve been feeling a real desire to make some little games. i have a ton of ideas that sit dormant for years (like 10 years!) and i really want to bring some of them to life. i also want to lear… Read the Rest

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